#include <stdio.h>
#include <math.h>

typedef struct {
    double x, y;
} POINT;

typedef struct {
    POINT center;
    double radius;
} CIRCLE;

int main () {
    POINT pt1 = {2.34, 3.28}, pt2;
    CIRCLE circ1 = {{3.5, 2.07}, 1.25};
    double x, y, dist;
    
    pt2.x = 8.0;
    pt2.y = circ1.center.y + 3.44;
    x = pt2.x - pt1.x;
    y = pt2.y - pt1.y;
    printf("distance: %f\n", sqrt(x*x + y*y));

    return 0;
}


